Portfolio

Trenner

InnoGames GmbH

Hamburg

Product Manager / Lead Game Designer

Since 2013

Games industry, 450 employees

Trenner2

Several Projects
Strategy, RPG
Free to play mobile and browser games

Product Owner
Product Manager
Lead Game Designer

Released and unreleased

Trenner

TG-Nord GmbH

Hannover

Product Manager / Lead Design

2010 – 2013

Browsergames industry, 8 employees

Lead game design, product management, product owner, team management

Trenner2

 TGN_Dragon

Fantastic Conquest
Strategy
Flash free to play browsergame

FC-1 FC-2 FC-3 FC-4

Lead design, team management

In development
Converted to mobile

 wewaii

Wewaii
Simulation, casual
Flash free to play browsergame

wewaii1 wewaii2 wewaii3 wewaii4

Lead design, product management, product owner

Browsergame of the year:
2009 and 2011
Deutscher Computerspiel-preis: Bestes Browser-Game 2010

Trenner

Travian Games GmbH

München

Consultant

2009 – 2010 (four month contract)

Browsergames industry, 150 employees

Game design consultant, project management consultant, strategical analysis, defining of quality and success factors, building up a game design database

Trenner2

 TG

Travian Games Social Platform
Internet

Creating a vision, project initialization, concept

 

 

Trenner

Studio 2 Software GmbH

Aachen

Game Director / Lead Design

2007 – 2009

Subsidiary of Ascaron Entertainment,
Gaming industry, 40 employees

Team management, project initialization, vision keeper, lead logic, lead game design

Trenner2

 Sacred3

Sacred 3
Action RPG
PS3, X-Box 360

Sacred3a Sacred3b Sacred3c Sacred3d

Team Management, creating a vision, vision keeping, project initialization, lead design, concept, story


Only preproduction due to insolvency

 Sacred-Addon

Sacred 2 Addon
Action RPG
PC
2009

Ice4 Ice1 Ice2 Ice3

Lead design

PC-Action 79 % SP / 81 % MP
PC-Games 79 %
Gamona Graphic Award

 Sacred2

Sacred 2
Action RPG
PC/ X-Box/ PS3,
2008

Sacred2a Sacred2b Sacred2c Sacred2d
Sacred2f Sacred2g Sacred2e Sacred2h

Creative Director, finally moving to the team: Lead logic (team lead for game design and logic programming)

Deutscher Entwicklerpreis 2008 (public votes):
– Best action game
– Best international PC game
Computer Bild Spiele 1.93
1UP.com A-
PcSpielemagazin.de 91 %
Game Review Database.de 91%
Gamestar Awards 2. places:
– Best RPG 2008
– Best PC Game 2008

Trenner

Ascaron Entertainment GmbH

Gütersloh

Creative Director 2000 – 2007

Gaming Industry, 90 employees

Project manager, producer for selected titles and in addition to this design QA and design consultant for all internal and external Ascaron projects

Trenner2

 DarkStarOne

Darkstar One
Action Space Shooter
PC, 2006

darkstar1 darkstar2 darkstar3 darkstar4

Creative Director, design consulting, direct project tasks for game design, quest design, speech direction

Deutscher Entwicklerpreis 2006: Best action game
Power Play 88 %
Gamestar 86 %
 Tortuga

Tortuga – Two Treasures
Action, Release 2007
PC, 2005 – 06

Tortuga1 Tortuga2 Tortuga3 Tortuga4

Creative Director, kick-off design and story review GamersHall.de 83 %
Power Play 77 %
 Sacred-Underworld Sacred Underworld

Action RPG
PC, 2005

Underworld1 Underworld2 Underworld3 Underworld4

Creative Director, consulting, design

Deutscher Entwicklerpreis: Best PC game midprice / addon
Gamestar 86 %
PC Games 83 %
 Sacred-plus

Sacred Plus
Feature Patch
PC, 2004

SacredPlus1 SacredPlus2 SacredPlus3 SacredPlus4

Producer, project management, concept  
 Sacred Sacred
Action RPG
PC, 2004
Sacred1a Sacred1b Sacred1c Sacred1d
Producer, project management, lead game design Game of the year 2004
Most successful game out of Germany 2004
Deutscher Entwicklerpreis: Best interface 2004
VUD: platinum award
> 2 million sold copies world wide
PC-Gamer (USA) RPG of the year 2004
 Vermeer2

Vermeer 2
Strategy
PC, 2004

Vermeer1 Vermeer2 Vermeer3 Vermeer4

Creative Director

Onlinewelten.com 77 %
Gameswelt 76 %

 Port-Royal

Port Poyal 2
Strategy
PC, 2004

PortRoyal1 PortRoyal2 PortRoyal3 PortRoyal4

Creative Director

PC Games 89 %
Gamestar 86 %
PC Action 85 %

 Packshot_Ballerburg Ballerburg
Tactical Action
PC/PlayStation, 2001
Ballerburg1 Ballerburg2 Ballerburg3 Ballerburg4
Project management, lead design, concept Computer Bild Spiele: game fun 1.79

PC-Games: 78 % single player – 85 % multi player

Trenner

Software 2000

Eutin

Development Manager

1995 – 2000

Gaming industry, 50 employees

Development Manager for organisation and content, project management, lead design and concept for several all realized projects

Trenner2

 Pizza3 Pizza Connection 2
Simulation

PC, 2000

P3_pizza1 P3scr_fast_zerstoert_g P3scr_stadt_ausbau02_drauss P3scr_stadt_bei_nacht_g

Development Director, project management, lead design, concept

PC-Action 84 %
GamesWeb.com 85 %
Gamestar 82 %
 packshot_Pizza_Loesungsbuch

Pizza Syndicate Mission CD
Simulation
PC, 1999

 PizzaConnectionMission1 P2screenCrime1 PizzaConnectionMission2 PizzaConnectionMission3

Development Director, project management, lead design, concept

 
  Pizza2 Pizza Syndicate / Pizza Tycoon
Simulation

PC, 1999
P2screen_15 P2screen09 P2screen10 P2screen16A

Development Director, project manager, lead game design, concept

Retail benchmark: A
Powerplay “Volltreffer” 85 %

Supergames Hit 85 %
 Packshot_Funpack

GZSZ Fun Pack
Merchandising
PC, 1999

Development Director  
 Packshot_Gromada Gromada
Action

PC, 1999
gromada1 gromada2 gromada3 gromada4
Development Director (finishing product of an international external team)

Game Industry News 90 %
Gamezilla 85 %

 Packshot_Corum2 Corum II
ARPG

PC, 1999
Corum1 Corum2 Corum3 Corum4
Development Director, localisation  
 Packshot_SwingPlus

Swing Plus
Puzzle, Action
PC/PlayStation/Color Gameboy, 1998

swpsxPIC19 swpsxscreen3 swpsxscreen4 GBCscreens

Development Director, game design

Powerplay 83%
PlayStation Magazine grade 1.4
Video Games 85%
Nintendo Magazine 83%

 Packshot_GZSZQuiz GZSZ Quiz
Fun
PC/PlayStation/Color GameBoy, 1998
Quizscreens_01a QuizsGBC1 Packshot_GZSZQuiz_GBC Packshot_GZSZQuiz_PSX

Development Director, project manager, lead game design, concept,

 
 BM98

Bundesliga Manager 98
Simulation
PC, 1998

BM98a BM98b BM98c BM98d

Interface design, additional game design

Gameswelt 85 %
PC Games 81 %
Power Play 80 %
 Packshot_FC Flying Saucer
Action

PC, 1998
saucer1 saucer2 FCScreen0 FCScreen3
Project management (finishing product of an international external team) Power Unlimited 78 %
PC Games 75 %
 Packshot_Swing1

Swing
Puzzle, Action
PC, 1997

swing1B swing5B swing8B Swing4

Project management, game design Powerplay 83 % multiplayer
PC Action 78 % multiplayer
PC Player 5 of 5 stars
 BM97

Bundesliga Manager 97
Simulation
PC, 1997

BM97SCR02_24 BM97SCR03_24 BM97SCR10_24 BM97SCR11_24

Game Design, interface design

PC Player 4 of 4 stars

PC Power 88 %
Power Play 85 %
Powerplay 83 %

 F197

F1 Manager Professional

Simulation
PC, 1997

F197screen1-engl F197screen2-engl F197screen3-engl F196MONTAGE

Project Management, lead game design, concept

Powerplay 83 %
PC Power 88 %
PC Player 4 of 5 stars

 F196

F1 Manager 96

Simulation
PC, 1996

F196BILD10 F196DESIGN F196WINDKANL F196FRENZEN

Project Management, lead game design, concept

Joker Hit 86 %
PC Power 92 % platinum award
PC-Spiel 4 of 5 points
PC Action 83 %

 Packshot_SpaceMarines

Space Marines

Strategy
PC, 1995

Sm2 Sm1 Sm3 SM_Kampflaeufer

Consulting, trailer producing
(project was already running)

PC Games 81 %